SHIVAM KUMAR
Chennai · B.E. EEE · 2026
Full-Stack · AI Engineering · Game Dev

Final-year B.E. student (May 2026) with production experience building LLM-powered agentic systems, high-throughput data pipelines, and real-time analytics dashboards at a quantitative trading firm. Scaled alert detection 24× to 192,000+ concurrent processes. Azure certified. Shipping across Full-Stack, AI Engineering, and Game Dev.

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RPG Combat Demo
PenFight Simulator
3rd Person Controller
Barrel Ninja
Marble Wave TD
Hurdle Rush
IntenseFarm
Driv3D
Task Rewarding App
Gemini Task App
B Shivam Kumar
Shivam · Chennai

I believe the best systems aren't just technically correct — they're built for the people on the other side of the screen. Whether I'm training a model, designing a data pipeline, or architecting a real-time dashboard, I'm always asking: "does this actually solve a human problem?"


I'm a final-year B.E. Electrical & Electronics Engineering student at SSN College of Engineering, Chennai (May 2026), currently interning on the Quant & Algo Team at Futures First Info Services, Hyderabad. In production, I've reduced analyst configuration time by 30% with a Claude & Gemini RAG assistant, re-architected an alert-detection platform from 8,000 to 192,000+ concurrent processes using RabbitMQ + async Python, and shipped a real-time Spring Boot + React dashboard adopted directly by trading-desk operators — all within single Agile sprints.


My work spans three domains I'm equally excited about: Full-Stack Development (Next.js, FastAPI, React, WebSockets, Docker), AI Engineering (RAG pipelines, agentic LLMs, computer vision with ViT & EfficientNet, MLOps, Gemini & Claude APIs), and Game Development (C/C++, C#, system design). I hold an Azure AZ-900 certification alongside CS50P and HarvardX Python for Data Science. Explore my work at github.com/DracoShivam.


Outside of code, I find the same intellectual curiosity that drives engineering also shapes how I approach problems in other domains — always trying to understand systems at a deeper level, find the edges where things break, and build something that holds up under real-world load. I'm actively seeking full-time roles in Full-Stack Engineering, AI/ML Engineering, or Game Development starting May 2026.

⬇ Download my Resume (PDF)

I'm open to full-time roles in Full-Stack, AI Engineering, and Game Development (graduating May 2026), internship extensions, and project collaborations. Drop me a message below or reach me on any of these:

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